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Eu4 empire of china
Eu4 empire of china




With that out of the way, let’s talk about China! So to reiterate: the time we spent working on Manchu did not take any time away from our work on the European update. While Manchu will contain some bug fixes, it won't contain the quality of life features we've been talking about lately - those will come with the Europe update next year. We had originally planned to release Manchu somewhat earlier in the year, but various factors beyond our control prevented this from happening and we’ve finally secured a September release. And so we decided to use this time to create a free content update. With the design for the future at such an early stage it didn’t make sense for Team Content Design (at the time consisting of myself, and Caesar) to begin working on Europe just yet. Early in the year we set our programmers to work on tech debt (explained here by our own ), while and were busy laying out the design for next years’ European update and expansion. Over the next few weeks I’ll be laying out what you can expect from the Manchu update our focus is of course on Manchuria itself, but the update also has a huge impact on Mongolia, China, Japan, Korea, and parts of Central Asia.īefore we get to that, I’ll say a word about how Manchu came to be. The 1.29 Manchu update will include not only the long-awaited 64 bit upgrade, but also a hefty chunk of free content for North-East Asia. Always strive to accord with the Mandate,






Eu4 empire of china