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How to uninstall tekkit
How to uninstall tekkit







how to uninstall tekkit

You ignite a Nuke with a Redstone signal, or with Alloy Wire (must be left-clicked with flint and steel instead of right-clicked). Older machines or clients with a small amount of memory are not recommended to detonate over 5 nukes at once, as the crater usually creates a large amount of memory usage (lag), while the client redraws the world.Īfter blowing up 8 nukes at once you have also a nice new Niagara Falls, aside from the nice crater. The Nuke is usually turned off by default on Tekkit servers, to prevent a substantial amount of damage from being caused so easily.

how to uninstall tekkit

The player, if standing directly on the nuke and completely protected, will be launched 191 blocks into the air. Above ground in the open it will have a blast diameter of 76 blocks (38 block radius). Underground, it will generally have a blast diameter of 20 blocks (10 block radius). The blast radius of a Nuke is dependent on the blocks surrounding it. Although the Dark/Red Matter Blocks and Personal Safes don't take any damage from the explosion, they will allow the blast to pass through and damage items behind. The only things that can survive a nuclear explosion are Bedrock, End Portal, Enchantment Table, Dark Matter Blocks, Red Matter Blocks, forcefields, and Personal Safes.

how to uninstall tekkit

A Nuke will even destroy Obsidian, as the blast resistance of Obsidian has been reduced to 60 in Tekkit. It's still worth a try, I edited the question for clarity, I had meant that I didn't want it to clash with existing mods, not that all those mods were meant to be Where would the log file be stored? I checked every folder in `%appdata%\.techniclauncher\tekkit` and couldn't locate a log.Walls made out of Reinforced Stone and Reinforced Glass will minimize the damage of the Nuke, but the walls should be at least 3 layers thick to completely protect anything behind. Well, if you could maybe get that error you got (there has got to be a log file) it would probably tell us the mod that's causing the game to crash (however, it may just report the Zeppelin mod, and not tell us what caused the Zeppelin mod to crash the game. If you didn't mean to ask that, perhaps your question needs to be edited. Lol, see what I did there? All joking aside though - Hard to say I can't get it working for sure, no? Surely there are some technic-default mods I can uninstall to get it You asked if it was possible *without* uninstalling any existing mods. I thought we conclusively disproved the null hypothesis.









How to uninstall tekkit